Gamegrounds
Technical lead on an artist-driven gaming venue in Columbus that turns carnival games into room-scale, multiplayer installations.
- Client
- Otherworld (joint venture)
- Company
- Smooth Technology
- Role
- Technical lead; lead software & firmware architect
- Disciplines
- Games & Play, Experiential Design, Software, Electronics & Connected Products

Gamegrounds, a joint venture between Smooth Technology and Otherworld, reimagines classic carnival games as psychedelic, room-scale games for groups of two to six.
As technical lead we covered concept development, game design and programming, sensors and controls, large-scale LED mapping, screens and touchscreen interfaces, and the guest flow: onboarding, RFID wristbands and a live leaderboard.


